Author: PixelBowlStudio

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Meet the Pixels: Episode Six

Hello everyone! Our Meet the Pixels series continues this fall to put our story mode into the...

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Pixel Bowl Studio joins ANIS

We are pleased to announce that we joined ANIS Romania the Romanian Employers’ Association of the Software...

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Meet the Pixels: Episode Five

Hello everyone! Our Meet the Pixels series continues this fall to put our story mode into the...

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Usability testing – A key component of QA for video games

Usability testing refers to the process of evaluating a video game’s user interface, design, and overall user...

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Meet the Pixels: Episode Four

Hello everyone! This summer threw the first punches and really got to us, so we had to...

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Artificial Intelligence in QA

Leveraging Artificial Intelligence (AI) in the field of quality assurance (QA) for video games can bring a...

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Meet the Pixels: Episode Three

Meet the Pixels series continues to put our story mode in to the virtual world. Powered by...

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Meet the Pixels: Episode Two

Hello everyone! This is our second episode of the Meet the Pixels series, and we are excited...

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Community testing

Community testing is a growing trend in the quality assurance of video games. This approach involves involving...

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Meet the Pixels: Episode One

Meet the Pixels series will begin airing today and aims to put our story mode in to...

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Pixel Bowl Manifesto

“Put a story mode in to the virtual world.” It all started with this idea and a...

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